Render Farm Build 49 – Fractals

No warning is needed on this post, as it will not be overly technical. As you may be well aware, I made a render farm.  Here it is, sitting in my office: That’s with 5 render nodes on, two of them unplugged, and a master not pictured.  I ran a test over the last week. […]

Render Farm Build 48

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technical and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. Lest these posts become a festival of fails, I’d like to provide at least a little counter with a […]

Render Farm Build 47

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technical and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. It’s been a while.  I have an extensive and somewhat super confusing build log for DQOR that is ultimately […]

Render Farm Build 46

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technics and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. Can’t tell if JHVH-1 actually sees itself.  I mean, it SHOULD.  The master should be able to tell the […]

Render Farm Build 45

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technics and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. In which I destroy everything. I installed a blank drive called  “Lucifer” (it matches JHVH-1 and keeps with my Christian […]

Render Farm 44

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technics and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. I can’t leave well enough alone, it seems. Not being able to remotely run jobs or even check on […]

Render Farm Build 43

DISCLAIMER: This is a continuing series detailing the painful story of a DIY render farm build.  It is terribly technics and somewhat frustrating.  Those who are unprepared for such “entertainment” are advised to ignore these posts. It seems that computer projects are never quite over.  I had always known that the render farm would need work […]